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This book contains everything you need to play D&D as a former familiar or animal companion.


All the familiar species are included and balanced for exciting gameplay. Thirteen animal races from the Find Familiar spell, plus dogs and bears, AND each has three distinct sub-races. That is 45 different animals you can choose from!


Your UnFamiliar can choose from 7 classes similar to the D&D classes we all know and love. Within each class are three sub-classes. These draw from the three aspects of every familiar: their physical form, their s past, and their spirit type (Celestial, Fey, or Fiend). The book also contains rule options for those who want to play existing classes.


Spellcasters rely on their familiars in different ways. UnFamiliar offers 14 distinctly different backgrounds to reflect your past experience. As part of the balancing with the standard races, each background includes a new cantrip you can cast. This cantrip was not only helpful for your previous life as a familiar but will be useful for adventuring, too.


Familiars have one of three spirit types: Celestial, Fey, or Fiend. Your spirit provides additional thematic flavor to your character and also gives you abilities that help balance the UnFamiliar races with the standard races.


Through the spell that liberates a familiar, your beast gains the ability to speak. This may be shocking to some folks you come across, but when you see an animal walk up to you wearing clothes, hearing them talk isn't exactly mind blowing. However, people will definitely be curious about you!


This PDF version of the book is fully bookmarked and hyperlinked for easy navigation. If you would like the physical book, it is available on Amazon here.

UnFamiliar: Release theTiny Beasts (PDF)

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